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Demo project for the leb3D structure for path tracing

HLSL 25 2 Updated Aug 10, 2025

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…

C# 1,452 159 Updated Jun 18, 2024

Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.

C++ 14 1 Updated May 11, 2024

Filter-adapted Spatiotemporal Sampling for Real-Time Rendering

C++ 206 21 Updated Jan 6, 2025

CUDA/Metal accelerated language model inference

C 634 31 Updated May 29, 2025

Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games

C++ 334 9 Updated Aug 5, 2025

This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-point Arithmetic" by G. Cherchi, M. Livesu, R. Scateni and M. …

C++ 169 30 Updated Apr 18, 2024

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 21,368 3,109 Updated Oct 17, 2025

A library for detecting and resolving intersections between two surface meshes.

C++ 489 85 Updated Sep 4, 2025

Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer

C++ 222 17 Updated May 21, 2025

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

Roff 1,668 93 Updated Feb 4, 2024

A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.

GLSL 228 16 Updated Sep 3, 2025

A tool for real time screen and audio capture on Windows, using NVIDIA's NVENC and with an emphasis on performance, correctness (eg. frame rate stability) and configurability. Mostly made for demos…

C++ 162 5 Updated May 19, 2025

Prebuilt binaries for ffbinaries.com

67 12 Updated Dec 28, 2023
C++ 183 15 Updated Jan 22, 2024
C++ 1 Updated Sep 28, 2023

A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.

HTML 253 73 Updated Aug 4, 2022

Knob widgets for Dear ImGui

C++ 405 54 Updated Jun 23, 2025

a programming library with geometric algorithms

C++ 2,407 181 Updated Apr 8, 2026

Toy library for neural networks in Rust using Vulkan compute shaders

Rust 82 5 Updated Feb 6, 2022

WebGL shader for mixed grid-particle fluid simulation

TypeScript 296 26 Updated Mar 5, 2023

Mixbox is a library for natural color mixing based on real pigments.

C# 3,409 154 Updated Jan 30, 2024

Instant neural graphics primitives: lightning fast NeRF and more

Cuda 17,360 2,058 Updated Feb 2, 2026

Super fast C++ .PNG writer/reader

C 979 66 Updated Aug 26, 2024

💡 Experimental real-time global illumination renderer 🦀

Rust 5,313 200 Updated Jul 7, 2025

The “Quite OK Image Format” for fast, lossless image compression

C 7,460 373 Updated Feb 14, 2026

An efficient texture-free GLSL procedural noise library

GLSL 229 16 Updated Mar 4, 2022
GLSL 144 5 Updated Jan 5, 2022

Public repository of the QuickJS Javascript Engine.

C 10,547 1,102 Updated Mar 23, 2026

minimal but extensible header only implementation of photon mapping in C++

C++ 121 11 Updated Nov 28, 2021
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