Replies: 4 comments
-
Beta Was this translation helpful? Give feedback.
-
|
The use of SDL code is not that much. Mouse events can be borrowed from the new event library used in ELKS Paint. |
Beta Was this translation helpful? Give feedback.
-
Definitely. I am quite familiar with SDL and designed ELKS' event handling code in both Paint and 8086-toolchain to be very close to the SDL way of doing things. The Paint code in elkscmd/gui/event.c is the most recent. |
Beta Was this translation helpful? Give feedback.
-
|
There are lots of games for "БК-0010". I think on a 486 the BK emulator will work well on ELKS. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
A bit crazy but maybe an emulator for Electronika BK can be ported to ELKS. It is 16 bit, but not a x86 CPU.
https://en.wikipedia.org/wiki/Electronika_BK
https://github.com/emestee/bk-emulator
There are lots of videos indeed for "БК-0010":
https://www.youtube.com/watch?v=voSaJlY7144&ab_channel=AmperkaRu (in Russian)
https://www.youtube.com/watch?v=ohwqMT89O0Y&ab_channel=RetroTechReviews
https://www.youtube.com/watch?v=VUxdsuXdaCc&ab_channel=EmilNikitin (a 100 games)
https://www.youtube.com/watch?v=EAnoIKmg6PY&list=PLAL4i1-DmyIs8eOJ1UCQct2EMt74stH1r&index=25&ab_channel=VladTru
https://www.youtube.com/watch?v=0EwLGY2yE0I&list=PLAL4i1-DmyIs8eOJ1UCQct2EMt74stH1r&index=5&ab_channel=tralalakzn
Beta Was this translation helpful? Give feedback.
All reactions