Skip to content
View ghy0324's full-sized avatar
🎯
Focusing
🎯
Focusing

Organizations

@zju3dv

Block or report ghy0324

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
32 results for source starred repositories written in C++
Clear filter

The open source mesh processing system

C++ 5,401 865 Updated Nov 7, 2025

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

C++ 4,948 847 Updated Nov 7, 2025

Simple MPL-2.0-licensed C++ geometry processing library.

C++ 4,883 1,195 Updated Aug 1, 2025

Lightning fast C++/CUDA neural network framework

C++ 4,297 531 Updated Oct 13, 2025

百度NLP:分词,词性标注,命名实体识别,词重要性

C++ 3,973 594 Updated May 25, 2021

A flexible, high-performance 3D simulator for Embodied AI research.

C++ 3,273 489 Updated Oct 8, 2025

[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

C++ 3,009 253 Updated Sep 24, 2024

Mitsuba 3: A Retargetable Forward and Inverse Renderer

C++ 2,570 299 Updated Nov 5, 2025

GLOMAP - Global Structured-from-Motion Revisited

C++ 2,068 153 Updated Oct 31, 2025

Mitsuba 2: A Retargetable Forward and Inverse Renderer

C++ 2,062 264 Updated Aug 22, 2022
C++ 2,032 194 Updated Feb 2, 2024

Real-time dense visual SLAM system

C++ 1,895 593 Updated Aug 3, 2025

Poisson Surface Reconstruction

C++ 1,760 455 Updated Sep 16, 2025

A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)

C++ 1,582 271 Updated Jun 11, 2025

Pixel-Perfect Structure-from-Motion with Featuremetric Refinement (ICCV 2021, Best Student Paper Award)

C++ 1,450 148 Updated Jul 30, 2024

Algorithm to texture 3D reconstructions from multi-view stereo images

C++ 1,048 361 Updated Jul 13, 2025

O-CNN: Octree-based Convolutional Neural Networks for 3D Shape Analysis

C++ 749 170 Updated Aug 30, 2022

🍦 Never use cout/printf to debug again

C++ 726 36 Updated Aug 7, 2025

JNeRF is a NeRF benchmark based on Jittor. JNeRF re-implemented instant-ngp and achieved same performance with original paper.

C++ 646 75 Updated Oct 19, 2024

A RGB-D SLAM system for structural scenes, which makes use of point-line-plane features and the Manhattan World assumption.

C++ 415 87 Updated Mar 19, 2024

Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)

C++ 387 27 Updated Mar 9, 2023

Massively Parallel Multiview Stereopsis by Surface Normal Diffusion

C++ 367 108 Updated Jul 6, 2022

Polylidar3D - Fast polygon extraction from 3D Data

C++ 321 43 Updated Jan 11, 2024

AdaNeRF: Adaptive Sampling for Real-time Rendering of Neural Radiance Fields

C++ 244 9 Updated Nov 8, 2022

RGBD plane detection and color-based plane refinement

C++ 236 58 Updated May 16, 2020

Depthmap fusion with depth and normal consistency check

C++ 203 93 Updated Nov 27, 2019

Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes

C++ 163 32 Updated Feb 14, 2022

Learning to Solve Hard Minimal Problems

C++ 147 18 Updated Aug 9, 2022

klg format convertor for ElasticFusion (ICL-NUM file)

C++ 93 43 Updated Jun 23, 2022
Next