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Pull requests: godot-rust/gdext
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Add info about Register classes, functions and other symbols to GDScript
documentation
Improvements or additions to documentation
#[func(rename = ...)] to #[godot_api] docs
c: register
#1605
opened May 15, 2026 by
Yarwin
Contributor
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Work around broken CI, automation, tools
maintenance
Internal change, not user-facing, developer QoL. Refactors, dep updates, etc.
cargo on macOS CI
c: tooling
#1603
opened May 15, 2026 by
Bromeon
Member
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Support async versions of Everything related to async tasks/signals
c: threads
Related to multithreading in Godot
feature
Adds functionality to the library
tools::load() and tools::try_load()
c: async
Rust-side Core components
performance
Performance problems and optimizations
Variant marshalling
c: core
Implement Core components
quality-of-life
No new functionality, but improves ergonomics/internals
From<char> for GString
c: core
#1554
opened Apr 12, 2026 by
QuinnPainter
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Type-Safe API for User-defined RPCs
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#1535
opened Mar 16, 2026 by
ThePoultryMan
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7 tasks
Unique<T> for thread-safe usage of engine types
breaking-change
Requires SemVer bump
c: threads
Related to multithreading in Godot
feature
Adds functionality to the library
ProTip!
Updated in the last three days: updated:>2026-05-12.