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Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

C++ 281 12 Updated Dec 23, 2025

Examples for the OpenGL Red Book

C 1,246 521 Updated Nov 5, 2023

🚀 The best real-time interactive AI avatar(digital human) with on-premise deployment and <1.5 s latency.

C++ 7,692 1,141 Updated Dec 16, 2025

Google 开源项目风格指南 (中文版)

Makefile 1 Updated Mar 20, 2019

LLM training in simple, raw C/CUDA

Cuda 28,462 3,336 Updated Jun 26, 2025

Source code for the SIGGRAPH 2023 paper "PolyStokes: A Polynomial Model Reduction Method for Viscous Fluid Simulation".

C++ 13 2 Updated Aug 3, 2023

Rusty File Dialog

Rust 750 93 Updated Dec 21, 2025

Personal Website

HTML 1 Updated Aug 13, 2025

C/Rust like programming language that compiles into Lua code

Rust 365 11 Updated Jun 28, 2025
C++ 183 16 Updated Jan 22, 2024
Rust 4 1 Updated Oct 18, 2023

Interactive CPU path tracer

Rust 44 2 Updated Jul 19, 2018

A simple path tracer written in Rust and a playground for me to learn something about path tracing.

Rust 5 Updated Nov 14, 2022

High Performance CPU/GPU Physically Based Renderer in Rust

Rust 209 10 Updated May 6, 2025

Pathed: An educationally-motivated physically-based path tracer

C++ 21 1 Updated Nov 22, 2022

An Open-Source subdivision surface library.

C++ 2 Updated Oct 28, 2022

having fun with danmaku engine

C++ 1 Updated Oct 1, 2018

Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarsening" (SIGGRAPH 2020)

C++ 49 8 Updated Jul 1, 2024

My fork of https://github.com/taichi-dev/taichi

C++ 410 70 Updated Sep 16, 2023

A 2D fluid simuation that handles irregular geometery and viscosity

C++ 29 7 Updated Jun 6, 2022

High-performance multi-material continuum physics engine in Taichi

Python 549 82 Updated Apr 14, 2024

⚪ Soap film implementation in Sidefx Houdini

C++ 63 10 Updated Oct 3, 2021

A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid

C++ 106 22 Updated May 30, 2024

A simple physically-based path tracer

Rust 25 3 Updated Sep 27, 2018

A research-oriented fluid solver for computer graphics

C++ 61 5 Updated Sep 16, 2023

Source code for Eulerian Solid-Fluid Coupling

C++ 19 6 Updated Nov 28, 2016

WebGL 2D Light Transport

JavaScript 574 66 Updated Jan 18, 2023

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,041 1,212 Updated Sep 3, 2023

Blackbody radiation tool for Maya

Python 40 23 Updated Oct 9, 2012

Maya geometry blur deformer for cartoony smear effects.

C++ 21 10 Updated Sep 28, 2012
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