Limit the number of particles the tip modeler will emit per modeled input #413
+80
−2
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Limit the number of particles the tip modeler will emit per modeled input
It turns out that one could easily make the tip modeler lock up and/or run out of memory by specifying a particle gap far smaller than than the gap between modeled inputs, forcing the tip modeler to create unbounded numbers of particle tip states. This has been fixed for now by imposing an arbitrary limit on the number of tip states between subsequent inputs. The intention is that well-designed brushes in realistic scenarios should never get anywhere near this limit.