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Pull requests: google/ink
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Add some JNI interface for brush serialization
#110
by copybara-service
bot
was merged Feb 19, 2025
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Document why we can't compute texture animation frame index outside the shader.
#109
by copybara-service
bot
was closed Feb 18, 2025
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Remove some unused and obsolete CodedMesh proto fields
#106
by copybara-service
bot
was closed Feb 11, 2025
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Add uniforms for texture animation progress and number of frames
#105
by copybara-service
bot
was merged Feb 12, 2025
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Cache the Bazel Repository Cache with Github's actions/cache
#104
by copybara-service
bot
was merged Feb 11, 2025
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Link to the Jetpack module in Ink README
#101
by copybara-service
bot
was closed Feb 6, 2025
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Remove URI type and BrushProvider interface
#100
by copybara-service
bot
was closed Feb 7, 2025
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Document that
animation_frames must be constant across TextureLayers.
#99
by copybara-service
bot
was closed Feb 6, 2025
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Enforce that all TextureLayers in a BrushPaint must have the same
animation_frames
#97
by copybara-service
bot
was merged Feb 5, 2025
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Replace URI with string identifier in TextureLayer
#96
by copybara-service
bot
was closed Feb 4, 2025
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Add mesh attribute for per-particle animation offset
#95
by copybara-service
bot
was closed Feb 4, 2025
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Ink: Move polyline_processing_jni from geometry module to strokes module and rename to mesh_creation_jni
#94
by copybara-service
bot
was closed Jan 30, 2025
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Factor
FloatModulo out of Angle::Normalize
#93
by copybara-service
bot
was closed Jan 30, 2025
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Add
BrushBehavior::Target::kAnimationFrameOffset
#92
by copybara-service
bot
was merged Jan 31, 2025
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Implement texture animation in the mesh renderer.
#91
by copybara-service
bot
was closed Nov 12, 2025
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Plumb texture animation progress from an Android
ValueAnimator to renderers.
#90
by copybara-service
bot
was closed Feb 18, 2025
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Add per-stroke random seed values for use with
BrushBehavior::NoiseNode
#89
by copybara-service
bot
was closed Jan 29, 2025
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Support serializing arbitrary mesh attributes
#88
by copybara-service
bot
was closed Feb 13, 2025
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Fix
NoiseGenerator to use all 64 seed bits, not just the bottom 32.
#87
by copybara-service
bot
was closed Jan 22, 2025
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