-
Notifications
You must be signed in to change notification settings - Fork 12
Pull requests: google/ink
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Add storage (serialization/deserialization) module
#84
by copybara-service
bot
was merged Jan 16, 2025
Loading…
Add
kDistanceRemainingAsFractionOfStrokeLength source
#83
by copybara-service
bot
was merged Jan 14, 2025
Loading…
Rename InProgressStroke::GetIndexOutlines to GetCoatOutlines
#81
by copybara-service
bot
was merged Jan 16, 2025
Loading…
Update comments to indicate that continuous strokes can have multiple outlines
#80
by copybara-service
bot
was merged Jan 9, 2025
Loading…
Allow brush tips to have multiple outlines (e.g. for particle effects)
#79
by copybara-service
bot
was merged Jan 24, 2025
Loading…
Allow brush tips to have multiple outlines (e.g. for particle effects)
#78
by copybara-service
bot
was closed Dec 20, 2024
Loading…
Fix Bazel build for latest version of ubuntu-latest runner
#77
by copybara-service
bot
was merged Dec 20, 2024
Loading…
Add
NoiseGenerator class for implementing seed-stable smooth noise functions
#76
by copybara-service
bot
was merged Dec 20, 2024
Loading…
Ink Strokes: Handle
atan(0,0) being undefined for black brush color
#72
by copybara-service
bot
was closed Dec 13, 2024
Loading…
Update Polyline processing behavior with quality and consistency improvements
#71
by copybara-service
bot
was merged Dec 13, 2024
Loading…
Add
animation_frames field to BrushPaint
#70
by copybara-service
bot
was closed Jan 24, 2025
Loading…
Allow brush tips to have multiple outlines (e.g. for particle effects)
#69
by copybara-service
bot
was merged Dec 5, 2024
Loading…
Allow for brush tip offsets in polar coordinates
#68
by copybara-service
bot
was merged Feb 11, 2025
Loading…
Allow
PartitionedMesh::FromMutableMesh* methods to accept empty meshes/outlines
#67
by copybara-service
bot
was closed Nov 26, 2024
Loading…
Make particle mesh UV coordinates respect the brush tip rotation
#66
by copybara-service
bot
was closed Nov 25, 2024
Loading…
Clamp surface UVs for textured particles to [0, 1]; this prevents a packing failure during conversion to
Stroke.
#65
by copybara-service
bot
was merged Nov 19, 2024
Loading…
Fix a typo that was causing a test to not actually validate the results.
#64
by copybara-service
bot
was merged Nov 19, 2024
Loading…
Add ModeledShape::OutlineVertexCount(render_group_idx, outline_idx)
#62
by copybara-service
bot
was merged Nov 4, 2024
Loading…
ProTip!
Add no:assignee to see everything that’s not assigned.