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Starred repositories
STORM-IRIT / OpenGR
Forked from nmellado/Super4PCSOpenGR: A C++ library for 3D Global Registration
The official repository of the paper "InfoCD: A Contrastive Chamfer Distance Loss for Point Cloud Completion" published at NeurIPS 2023
Code for fast approximate generalized winding number (solid angle) computation for triangle soups
brookman / k4a_mkv2image
Forked from UnaNancyOwen/k4a_mkv2imageTool to convert mkv files to image files for Azure Kinect
Christopher's fork of the Los Topos library
jbikker / NexusBVH
Forked from StokastX/NexusBVHA fast and high quality GPU BVH builder implementing H-PLOC
enkimute / Klein
Forked from jeremyong/kleinP(R*_{3, 0, 1}) specialized SIMD Geometric Algebra Library
Toolkit for Meshing in the Wild
hjwdzh / Hunyuan3D-2
Forked from Tencent-Hunyuan/Hunyuan3D-2High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Sciumo / RapCAD
Forked from GilesBathgate/RapCADRapid prototyping CAD IDE for RepRap and RepStrap 3D printing machines.
ckcks12 / SafeDesk
Forked from sGen2015AnalysisCCTV/CCTVopencv cctv project
chitalu / fp256
Forked from piggypiggy/fp256An efficient library for 256 bit integer arithmetic
imageworks / Imath
Forked from AcademySoftwareFoundation/ImathImath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
Xrvitd / NeurCADRecon
Forked from QiujieDong/NeurCADReconNeurCADRecon: Neural Representation for Reconstructing CAD Surfaces by Enforcing Zero Gaussian Curvature
ialhashim / LBC
Forked from bldeng/LBCLocal barycentric coordinates solver
Code for rendering the point cloud figures in paper: "PointFlow : 3D Point Cloud Generation with Continuous Normalizing Flows"
💭 Diffusion Probabilistic Models for 3D Point Cloud Generation (CVPR 2021)
chitalu / VolumeMesher
Forked from MarcoAttene/VolumeMesherConvex Polyhedral Meshing for Robust Solid Modeling
spin0za / Be-Tree
Forked from oscarlab/Be-TreeA simple, reference implementation of a B^e-tree
PeterZs / Crash2Mesh
Forked from HendrikBrueckler/Crash2MeshRead time-variant HDF5 crash test simulation results, extract surfaces as triangle meshes and decimate to acceptable size for VR visualization
sideeffects / Imath
Forked from AcademySoftwareFoundation/ImathImath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
jianweiguo / ManifoldPlus
Forked from hjwdzh/ManifoldPlusManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
kfckfckf / GreedyCut
Forked from Mizuki7fan/GreedyCutImplementation of "Greedy cut construction for parameterizations"