- Kirkland, WA, US
Stars
A semi print-in-place hand for human-like manipulation, designed to be built by anyone.
Minimal GPU video decoding sample for Vulkan, DX12 and DX11
3D printed DSLR tracking mount
using OpenMV to assist in astrophotography
string_view lite - A C++17-like string_view for C++98, C++11 and later in a single-file header-only library
optional lite - A C++17-like optional, a nullable object for C++98, C++11 and later in a single-file header-only library
Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
Your new Mentor for Data Science E-Learning.
a lighter, faster browser kernel of blink to integrate HTML UI in your app. 一个小巧、轻量的浏览器内核,用来取代wke和libcef
A General-purpose Task-parallel Programming System using Modern C++
O-CNN: Octree-based Convolutional Neural Networks for 3D Shape Analysis
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A Field DeRotator for Alt-Az Mounted Telescopes Used for Astrophotography
Multi-platform stacker for deep-sky astrophotography.
Source code for "Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks"
This repo contains samples that demonstrate the API used in Windows classic desktop applications.
contains the source code accompanying the book GPU Zen.
Shared to msvcrt.dll and optimize the C/C++ application file size.
stb single-file public domain libraries for C/C++
Code developed for articles in the "Journal of Graphics Tools"
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
some shaders for unity,such as Post processing,brdf,rendering and so on