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A Headless Steam Docker image supporting NVIDIA GPU and accessible via Web UI

Shell 3,930 257 Updated Apr 20, 2026

Gens Sega Genesis / Megadrive emulator, for developer

C 15 6 Updated Apr 16, 2026

The 40th anniversary of Julian Gollop's seminal Chaos: Battle of Wizards is fast approaching. This is a humble hobbyist Python tribute.

Python 2 Updated Nov 23, 2023

Port of "Chaos Groove" by Richard Phipps

C 7 Updated May 22, 2026

A remake of the classic spectrum game Chaos: Battle of the Wizards

C 8 4 Updated Aug 20, 2011

Ambermoon rewrite in C#

C# 525 29 Updated Jun 13, 2026

Godot tools and shaders for palette swaps, palette animation and index maps

GDScript 8 2 Updated Oct 13, 2024

Exodus Emulation Platform

C++ 115 19 Updated Feb 16, 2024

Godot tools and shaders for palette swaps, palette animation and index maps

C# 5 1 Updated Oct 3, 2024

Minimal dependency injection framework for Unity

C# 1,571 114 Updated Mar 17, 2026

Lightweight and easy-to-use dependency injection framework for the Godot game engine

C# 73 6 Updated Apr 21, 2025

MVP Pattern Recommendations for C# (.NET)

C# 24 5 Updated Nov 18, 2019

This library provides an approach for doing composition in Godot.

C# 28 4 Updated Feb 22, 2025

Based on DotNet, GD AtlasTexture Creator provides a handy editor tool that resembles the SpriteEditor from UnityEditor for ease of AtlasTexture creation.

C# 17 1 Updated Nov 2, 2024

K400+ Fn Lock (for windows)

C 31 2 Updated Apr 21, 2026

🆔 GUID regenerator for Unity assets

C# 239 34 Updated Mar 30, 2023

Try and compare movement types in Unity

C# 28 3 Updated Oct 29, 2019

A Diablo 2-style inventory system for Unity3D

C# 283 37 Updated Mar 11, 2024

Customizable Object Pooling for Unity.

C# 227 23 Updated Feb 20, 2023

Prototype of 2D arcade style racing game

C# 88 19 Updated Aug 8, 2021

MVP Script Generator for Unity Editor

C# 16 2 Updated Apr 8, 2024

A curated list of awesome Unity assets, resources, and more.

643 93 Updated Mar 27, 2023

In-game debug console for Unity.

C# 896 66 Updated Jun 11, 2025

Repository of the current tools Red Blue Games uses for Unity products.

C# 50 8 Updated May 19, 2016

Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.

C# 68 10 Updated Apr 14, 2018

A color palette management system for Unity

C# 116 16 Updated Mar 30, 2019

The Gens rerecording project, a Sega Genesis, 32x, Sega CD emulator. The primary purpose is to expand features related to creating Tool-Assisted movies.

C++ 23 11 Updated Feb 4, 2020

NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.

C# 45 10 Updated Apr 21, 2021

Pixel Perfect Camera

C# 241 31 Updated Aug 23, 2018
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