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htl309/README.md

Hi, I'm Zheng Qi! 🌠

:octocat: Website / 动态简历 :octocat:

About Me:

🎓 我01年出生,山东大学软件工程系的硕士在读,研究方向为 计算机图形学,主要关注图形渲染、几何建模与可视化等相关技术。

💻 编程方面以 C++ 为主,熟悉图形学中的常用算法与基础理论,例如光栅化、几何变换、Bezier 曲线、光照模型等。同时也具备一定的图形引擎开发和项目实现经验。

🏀 生活中,我喜欢打篮球、打王者荣耀、散步和吃各种水果,追求动静结合的生活节奏。

Technologies I'm Learning 📚

C++ OpenGL Vulkan Qt OpenCascade

Pinned Loading

  1. PCBBuilder PCBBuilder Public

    a Fast 3D PCB Modeling and Rendering projection

    C++ 3

  2. Graffiti Graffiti Public

    A lightweight cross-API Rendering Engine.

    C++ 5

  3. SimpleCAD SimpleCAD Public

    A simple STEP visualization tool made using Qt 5.14 and OpenCasCade 7.8.

    C++ 3

  4. GPU-CDT-Poly2d GPU-CDT-Poly2d Public

    Delaunay Triangulation in GPU

    C