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Cross-origin isolation (COOP and COEP) through a service worker for situations in which you can't control the headers (e.g. GH pages)

JavaScript 555 57 Updated Dec 9, 2023

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 10,354 712 Updated May 17, 2026

is a library that makes it easier to interact with the Confluent schema registry

TypeScript 170 103 Updated May 13, 2026

Automatic build of angle for Windows

Batchfile 68 22 Updated May 16, 2026

C++ examples for the Vulkan graphics API

GLSL 11,957 2,213 Updated May 12, 2026

Blender addon for AutoRemesher by huxingyi

C++ 99 4 Updated Feb 23, 2021

Code samples for my blogs

C++ 3 Updated Jul 10, 2020

LICEcap simple animated screen capture tool for Windows and OS X

C 5,554 462 Updated Sep 5, 2023

Git mirror of the geogram library by INRIA

C++ 134 55 Updated Aug 16, 2022

Correlation Clustering on weighted mesh under an anisotropic metric

C++ 52 7 Updated Jul 29, 2019

One-stop shop for people interested in developing content for VRchat

914 41 Updated Dec 10, 2024

Repository containing common 3D test models in original format with original source if known and obj mesh

Forth 1,541 154 Updated Apr 11, 2023

A library for Directional Field Synthesis, Design, and Processing.

C++ 221 31 Updated May 15, 2026

Quadrilateral-dominant and Hexahedral-dominant meshes generator

C++ 95 39 Updated Mar 28, 2025

The Robust Quad Mesh Extraction Library

C++ 136 38 Updated Aug 22, 2020

Tiny but powerful single file wavefront obj loader

C++ 3,798 645 Updated Mar 27, 2026

OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version.

C 7,437 1,676 Updated May 18, 2026

Sparse volume compute and rendering on NVIDIA GPUs

C 719 153 Updated Oct 31, 2022

The remeshing algorithms based on the new Surface Mesh data structure in CGAL

C++ 6 2 Updated Sep 7, 2020

Mesh triangle reduction using quadrics

C 1,726 257 Updated Jul 28, 2024

A lightweight, durable, versatile runtime library for C++

C++ 792 53 Updated May 6, 2026

Sample code that supplements the Sculpting And Simulations talk.

C++ 105 9 Updated Mar 29, 2019

OpenVDB - Sparse volume data structure and tools

C++ 3,282 750 Updated May 16, 2026

Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all…

C++ 458 76 Updated Mar 2, 2023

An Open-Source subdivision surface library.

C++ 3,051 580 Updated Feb 19, 2026

Laigter: automatic normal map generator for sprites!

C++ 1,212 76 Updated Feb 24, 2026

Almost handmade simple texture viewer and editor

C++ 69 6 Updated Jul 19, 2024

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,506 115 Updated Oct 30, 2021

oneAPI Threading Building Blocks (oneTBB)

C++ 6,647 1,168 Updated May 18, 2026
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