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[ICCV'25 Best Paper Finalist] ReCamMaster: Camera-Controlled Generative Rendering from A Single Video
ARTDECO unifies 3D foundation priors with structured scene representations, enabling robust and generalizable 3D reconstruction of diverse real-world scenes using only monocular video.
WorldPlay: Interactive World Modeling with Real-Time Latency and Geometric Consistency
RealSee3D: A multi-view RGB-D dataset combining real-world captures and procedurally generated scenes, with extensible annotations for diverse 3D vision research.
Fast-FoundationStereo: Real-Time Zero-Shot Stereo Matching
Learning Dexterous Manipulation Skills from Imperfect Simulations
G2VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning
A list of works on video generation towards world model
This is the official implementation of our paper: "MiniMax-Remover: Taming Bad Noise Helps Video Object Removal"
Offical codes for "AutoVFX: Physically Realistic Video Editing from Natural Language Instructions."
Any4D: Unified Feed-Forward Metric 4D Reconstruction
Ego-R1: Chain-of-Tool-Thought for Ultra-Long Egocentric Video Reasoning
[CVPR 2025] EgoLife: Towards Egocentric Life Assistant
Python wrapper for the NVIDIA cuSFM library
[NeurIPS 25] TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels
A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular video.
Official repository for the project "TraceGen: World Modeling in 3D Trace-Space Enables Learning from Cross-Embodiment Videos"
[NeurIPS 2025]"DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling"
The official repository of "Astra : General Interactive World Model with Autoregressive Denoising"
[NeurIPS 2025] Wan-Move: Motion-controllable Video Generation via Latent Trajectory Guidance
[3DV 2026 Oral] GarmentCrafter: Progressive Novel View Synthesis for Single-View 3D Garment Reconstruction and Editing
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
LW-BenchHub is a unified benchmark hub built on Isaac Lab–Arena for embodied AI, providing consistent interfaces, realistic environments, multi-robot support, and large-scale evaluation. It include…
Isaac Lab - Arena is a robotics simulation framework that enhances NVIDIA Isaac Lab by providing a composable, scalable system for creating diverse simulation environments and evaluating robot lear…