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hasantarhan/README.md

Hasan Tarhan

Game Developer

LinkedIn Email Website


๐Ÿ“‚ Featured Projects


๐Ÿ‘‹ About Me

  • ๐ŸŽฎ Experienced game developer with 12+ years of expertise in creating impactful games.
  • ๐ŸŒŸ Specialized in game physics, player experience, and product-oriented workflows.
  • ๐Ÿ“ˆ Aiming to deliver innovative projects that resonate on a global scale.

๐Ÿ› ๏ธ Technologies & Tools

Game Development

  • Languages: C#
  • Engines: Unity
  • Tools: Git, Firebase, Photon, Netcode, Odin Inspector & Serializer, Dotween, Unitask, vContainer

๐ŸŽฎ Game Jams & Events

Event Name Year Contribution
GDG Istanbul Developer Conference 2020 Speaker
GDG Duzce Developer Conference 2019, 2020 Organizer
Global Game Jam 2018, 2023 Participant

๐Ÿ˜ Leaf Hero

Watch on YouTube


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  1. LeafPhysics LeafPhysics Public

    Unity Jobs based high performance particles

    C# 418 56

  2. EventArch EventArch Public

    This EventManager system provides a framework for managing and communicating events. It can be used independently of Unity and is designed to be type safe, ensuring the integrity of your code. Its โ€ฆ

    C# 5