Fix Galaga fire edge detection and menu return#81
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Galaga: the Namco 06xx 3-byte polling cycle read buttons and updated prev_mask on every byte, so fire/coin/start edges were frequently consumed on byte 0 (credit byte) before the byte that encodes them. Sample buttons once at namco_cnt==0 and latch the fire edge for the whole cycle so byte 1 always reports it reliably. buttons_get: the BUTTON_EXTRA detection was wrapped in nested #ifndef/#ifdef BTN_COIN_PIN, making the inner branch dead code and leaving BUTTON_EXTRA unset whenever BTN_COIN_PIN was defined. Restored the intended behavior (coin pin when present, start pin otherwise) and raised the hold threshold to 3 seconds to avoid accidental resets.
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Galaga: the Namco 06xx 3-byte polling cycle read buttons and updated prev_mask on every byte, so fire/coin/start edges were frequently consumed on byte 0 (credit byte) before the byte that encodes them. Sample buttons once at namco_cnt==0 and latch the fire edge for the whole cycle so byte 1 always reports it reliably.
buttons_get: the BUTTON_EXTRA detection was wrapped in nested #ifndef/#ifdef BTN_COIN_PIN, making the inner branch dead code and leaving BUTTON_EXTRA unset whenever BTN_COIN_PIN was defined. Restored the intended behavior (coin pin when present, start pin otherwise) and raised the hold threshold to 3 seconds to avoid accidental resets.