hengtek
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PGRStudio
PGRStudio PublicForked from Razmoth/CNStudio
Modded AssetStudio for Punishing: Gray Raven
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AssetStudio22
AssetStudio22 PublicForked from zhangjiequan/AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
C# 6
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unity-texture-packer
unity-texture-packer PublicForked from Hengle/unity-texture-packer
🔨 Utility to combine color channels from different textures into a single output.
C# 3
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HLSLDecompiler3
HLSLDecompiler3 PublicForked from YUZHIGUIYI/HLSLDecompiler
HLSL Decompiler forked from 3Dmigoto
C++ 2
Repositories
- Cpp2IL Public Forked from SamboyCoding/Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
hengtek/Cpp2IL’s past year of commit activity - HoyoToon Public Forked from Hoyotoon/HoyoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
hengtek/HoyoToon’s past year of commit activity - AnimeStudio Public Forked from Escartem/AnimeStudio
Updated AssetStudio, supports GI 6.0+, HSR 3.6+, ZZZ 2.2+ (and more), with improvements and new features (*゚∀゚*)
hengtek/AnimeStudio’s past year of commit activity - AnimeStudio-Manashiku Public Forked from Manashiku/AnimeStudio
Updated AssetStudio, supports GI 6.0+, HSR 3.6+, ZZZ 2.2+ (and more), with improvements and new features (*゚∀゚*)
hengtek/AnimeStudio-Manashiku’s past year of commit activity - SoulsAssetPipeline Public Forked from Meowmaritus/SoulsAssetPipeline
Pipeline for importing/exporting Souls games assets. Uses JKAnderson's SoulsFormats at its core.
hengtek/SoulsAssetPipeline’s past year of commit activity - sead2 Public Forked from MonsterDruide1/sead
Decompilation of sead: the standard C++ library for first-party Nintendo games
hengtek/sead2’s past year of commit activity - FFXIVClientStructs Public Forked from aers/FFXIVClientStructs
Resources for reverse-engineering the FFXIV client's native classes.
hengtek/FFXIVClientStructs’s past year of commit activity
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