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This repository was archived by the owner on Mar 25, 2026. It is now read-only.
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This repository was archived by the owner on Mar 25, 2026. It is now read-only.
Do you have some extra time? Then one thing you can do is fix vecty-material. vecty-material is basically material components for vecty. With vecty-material, it's possible to use material components rather than html components (of course everything is html under the hood, but material components are higher-level).
vecty-material has worked before but stopped working with the move to wasm. I've tried to get it working again, but it was more complex than I had the time for.
In general, it is not a good idea to just set out with a goal of "how can I contribute to an open source project X". Code is complex, you should get a solid understanding of specifically what and where you think it is important to contribute first. If you're not sure, it's a signal that you probably need more familiarity with the code before you will be able to contribute effectively. That's not a bad thing - not everyone needs to contribute to an open source project (despite what companies and recruiters might lead you to believe.)
I would encourage anyone looking to contribute to first:
Make applications with Vecty and start understanding its tradeoffs / limitations of it
Build an understanding of the code and look at open issues to find limitations that you can maybe improve or make suggestions on, ask questions about how things work
Improve documentation, write articles/tutorials/etc for others
Contribute to projects using Vecty, rather than Vecty itself - if you are eager to dive into coding first that gives you an opportunity to start learning the project and its tradeoffs/limitations.
How does someone get involved in contributing to this project?