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Starred repositories

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Reference code for the Slug Algorithm.

HLSL 1,321 66 Updated Apr 15, 2026

My personal text editor

Jai 24 Updated Apr 14, 2026

Math module for jai (The Language™)

Jai 8 Updated Mar 4, 2026

Claude Opus 4.6 wrote a dependency-free C compiler in Rust, with backends targeting x86 (64- and 32-bit), ARM, and RISC-V, capable of compiling a booting Linux kernel.

Rust 2,632 220 Updated Feb 5, 2026

Information hub for our project training the largest possible historical LLMs.

1,724 33 Updated Dec 22, 2025

Single Header 2D Constrained Delaunay Triangulation

C 100 2 Updated Jan 11, 2026
2 Updated Nov 9, 2023

A Compiler Writing Journey

C 13,204 1,184 Updated Sep 24, 2025

Jai bindings for Raylib

C 33 5 Updated Apr 11, 2026

Augmented Vertex Block Descent (AVBD) reference implementation

C++ 810 80 Updated Aug 23, 2025

LuaJIT for the language

Jai 2 Updated Mar 20, 2025

ECMAScript compliant Regex written in Jai

Jai 5 1 Updated Jun 15, 2025

Simple 3D game collision library for Jai.

Odin 9 Updated Jan 25, 2025
Jai 125 18 Updated Mar 30, 2025

Compiler for the C3 language

C3 5,344 358 Updated Apr 16, 2026

A port of box2d lite to C for the Playdate SDK.

C 102 6 Updated Oct 12, 2022

Source code for 'Building a 2D Physics Game Engine' by Michael Tanaya, Huaming Chen, Jebediah Pavleas, and Kelvin Sung

JavaScript 45 17 Updated Mar 20, 2018

A simple physics library for raylib

C 6 Updated Jul 17, 2025

Truly independent web browser

C++ 62,412 2,946 Updated Apr 16, 2026

Next Generation Visual Programming System

TypeScript 4,892 171 Updated Apr 2, 2026

Source code for Game Physics Cookbook

C++ 1,061 99 Updated Dec 5, 2020

simple 3d rigid body physics engine in c++.

C++ 9 Updated Jan 28, 2021

Collision handler for OBB's

HTML 3 1 Updated Oct 29, 2020
C++ 268 44 Updated May 21, 2025

Code for the article Spring-It-On

C 134 20 Updated Mar 23, 2026
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