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README.md

Sandevistan HUD design criteria

Selected direction

The first prototype uses selected-peripheral-focus.png as the visual reference.

  • The central field of view is mostly empty.
  • Place the time and place in the upper left corner.
  • The direction is placed at the top center.
  • The minimap is placed at the bottom left.
  • Audio and acceleration are stacked on the right.
  • STT is placed at the bottom center, and current quests and news are placed at the bottom right.

Differences tailored to the actual G2

The generated draft is an image for direction finding. The implementation applies the following hardware constraints more strictly:

  • The logical screen is 576 x 288.
  • Black is a pixel that is turned off and is an area where the real environment is reflected.
  • The only basic elements that can be uploaded to glasses are Text, List, and Image.
  • One page can contain up to 8 Text/List, up to 4 Images, and up to 12 total.
  • Custom fonts, font size, thickness, and alignment cannot be used.
  • Images can be up to 288 x 144 and are unsuitable for frequent updates.

Prototype scope

This version only evaluates the density and shape of the HUD. Time, map, location, dB, STT, direction, acceleration, quest and news are all static mockup data.