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  • 原生实现非同质游戏资产(NFA)
    #4 updated Jan 7, 2025
  • 原生实现同质化游戏资产(FA,一种同质化资产)
    #2 updated Jan 7, 2025
  • 角色功法和修炼
    #10 updated Dec 30, 2024
  • 游戏角色NFA(Actor)扩展对象的原生实现
    #8 updated Dec 30, 2024
  • 游戏区域NFA(Zone)扩展对象的原生实现
    #9 updated Dec 30, 2024
  • 社交型文本发布系统的原生实现
    #5 updated Dec 30, 2024
  • 智能游戏脚本(SGS)引擎
    #3 updated Dec 30, 2024
  • 开始构建最初的大傩世界
    #11 updated Dec 8, 2024
  • 集结最多二十一个司命启动因果天道网络——太乙网络,建立基础的因果历史信息序列
    #1 updated Nov 17, 2024
  • 实现NFA的去中心化铁匠铺发行判定,铁匠铺在坐忘道平台上组织
    #7 updated Nov 17, 2024
  • 实现访问白玉京的一个前端,提供Web界面的文本社区实现
    #6 updated Nov 17, 2024