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Starred repositories

6 stars written in ShaderLab
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Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 813 143 Updated Jan 21, 2019

Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.

ShaderLab 141 5 Updated Jun 25, 2025

Serial port comm's within Unity 3D

ShaderLab 53 13 Updated Feb 22, 2022

Example project to show flash effect on Unity sprite. It also can be used to tint the sprite completely.

ShaderLab 15 1 Updated Jul 22, 2019

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 9 Updated Jan 1, 2020
ShaderLab 6 3 Updated Dec 12, 2024