Skip to content
View iKoznov's full-sized avatar

Block or report iKoznov

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
10 stars written in C#
Clear filter

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

C# 16,228 2,842 Updated Dec 15, 2025

API Support for your favorite torrent trackers

C# 14,536 1,428 Updated Dec 18, 2025

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,584 1,126 Updated Dec 30, 2023

Virtual File System for Git: Enable Git at Enterprise Scale

C# 6,076 461 Updated Dec 17, 2025

Telegram for Windows

C# 4,812 579 Updated Dec 16, 2025

Python Tools for Visual Studio

C# 2,564 676 Updated Dec 10, 2025

Materialize is a program for converting images to materials for use in video games and whatnot

C# 1,655 217 Updated Jun 24, 2024

Rimworld Hardcore SK project, our discord server:

C# 781 421 Updated Dec 11, 2025

An open-source 3D colony management game for PC, Mac and Linux

C# 601 73 Updated Jan 24, 2024

Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins

C# 188 27 Updated Dec 26, 2022