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Various
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Stars
inkle's open source scripting language for writing interactive narrative.
Turn your two-bit doodles into fine artworks with deep neural networks, generate seamless textures from photos, transfer style from one image to another, perform example-based upscaling, but wait..…
Open source firmware for the Launchpad Pro grid controller
Tools to create and build interactive fiction.
idmillington / groc
Forked from nevir/grocDocumentation generation, in the spirit of literate programming.
Code to make it easier to write object-oriented editing applications based on html 5 canvases.
Documentation generation, in the spirit of literate programming.
A simple Python decorator library for derived files.
idmillington / lua
Forked from jsnyder/luaUnofficial mirror of the Lua history from 1.0 onwards (from releases)
A bunch of experiments on writing mini-languages (mainly functional).
A set of tools for building static HTML/JS interfaces on dynamic JSON data.
A client-side framework for narrative hypertext interactive fiction.
Unofficial mirror of the Lua history from 1.0 onwards (from releases, and intermediates when available)
A utility toolkit for managing the complex hierarchies of communication in Flash games. Based on similar code used in current generation PC and console games.
Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"
The Physics engine that accompanies the book "Game Physics Engine Design"
An extension and modification of John Aycock's Spark Python parsing package.
A microframework for Node.js based around a hierarchical division of control.
A microframework for Python/WSGI based around the AI technique of Behavior Trees