Stars
Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo…
Fast and accurate AI powered file content types detection
High-performance durable, portable, transactional embeddable storage engine designed for flash and RAM optimization.
Blitzkrieg 2 is a 2005 real-time tactics video game based on the events of World War II and the second title in the Blitzkrieg series. The game was developed by Nival using an in-house game engine …
API package for reading configuration.
Fair-code workflow automation platform with native AI capabilities. Combine visual building with custom code, self-host or cloud, 400+ integrations.
A cross-platform, safe, pure-Rust graphics API.
A deadline algorithm for Swift Concurrency
A retry algorithm for Swift Concurrency
Event loop friendly C++ actor micro-framework, supervisable
A high-level build system based on llbuild, used by Xcode, Swift Playground, and the Swift Package Manager
Drop in a screenshot and convert it to clean code (HTML/Tailwind/React/Vue)
gRPC-defined protobufs for peripheral services such as health checking, load balancing, etc.
A clean customizable documentation theme for Sphinx
A JavaScript library for efficient data fetching
Version-independent HTTP currency types for Swift
gRPC Federation generates a gRPC server by writing a custom option in Protocol Buffers
Protocol Buffers - Google's data interchange format
grpcdebug is a command line interface focusing on simplifying the debugging process of gRPC applications.
A GitHub Action to suggest removal of non-organization members from CODEOWNERS files
A refreshingly simple data-driven game engine built in Rust
🌐 Build and scale a single data graph across multiple services with Apollo's federation gateway.
Accelerating new GitHub Actions workflows
Cleanly startup and shutdown server application, freeing resources in order before exiting.