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Beam Gleam

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Description

Beam Gleam is a ray tracing engine written in Rust. It is a work in progress and is not yet usable.

Usage

The engine using PPM format to encode image and pushing image buffer to standard output to print the image. Since it using standard output, you need to pipe the output to a file to save the image.

To save the image to a file, use the following command:

cargo run --release > image.ppm

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Experimental raytracer.

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