Stars
RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis
๐ WorldGen - Generate Any 3D Scene in Seconds
Creative coding framework for Swift. Built on Apple's Metal. Inspired by Processing. Supports visionOS.
Gaussian Splatting Unreal Engine Plugin: Convert primitives into 3D Gaussians
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux ๐
[SIGGRAPH Asia 2024] Streaming Volumetric Video IOS Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
A curried list of recent literature of 3D Gaussians
Render Gaussian Splats using Metal on Apple platforms (iOS/iPhone/iPad, macOS, and visionOS)
The projects and the materials that accompany the Metal by Tutorials book.
Ready to use RadixSort and other parallel primitives for OpenGL 4.6
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
Light probe generation and BRDF authoring for physically based shading.
Unreal Engine 5 C++ The Ultimate Developer Course
Unofficial Implementation of E-LatentLPIPS(Ensembled-LatentLPIPS) of Diffusion2GAN
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
C++ examples for the Vulkan graphics API