System & Minecraft Developer
Performance first. Clean architecture. Efficient design.
Performance first. Clean architecture. Efficient design.
class Developer {
private final String name = "int80x0";
private final String focus = "Minecraft architecture & performance systems";
public void build() {
writeCleanCode();
optimizeEveryTick();
designScalableSystems();
}
}
🧱 Minecraft Plugin Architecture • ⚙️ System Performance • 🧠 Clean Code
📦 Network Design • 🔒 Modular Server Frameworks
🖥️ IntelliJ IDEA / VS Code • ☕ Java / C / C++
🧩 Gradle / Maven / Make • 🧾 Git + GitHub Actions
"Performance isn’t a feature — it’s a foundation."