You are given the following protocols and enum:
enum RegistrationStatus {
case register
case unregister
case anotherDevice
}
protocol PushAuthenticationUC {
func getRegistrationStatus(session: String) -> AnyPublisher<RegistrationStatus, Error>
func register(with uuid: String, session: String, token: String) -> AnyPublisher<Bool, Error>
func deRegister(with uuid: String) -> AnyPublisher<Bool, Error>
}
protocol SessionUC {
func fetchSession() -> AnyPublisher<String, Error>
}
protocol VendorUC {
func checkRegistrationStatusPublisher(uuid: String) -> AnyPublisher<RegistrationStatus, Error>
func registerUser(with uuid: String) -> AnyPublisher<Bool, Error>
func deRegisterUser(with uuid: String) -> AnyPublisher<Bool, Error>
}
---
## Description
Create a simple SwiftUI screen that displays a **toggle** representing the users push registration state.
The toggles state depends on the following logic:
* The user is **registered** only if
`PushAuthenticationUC.getRegistrationStatus(session:)` returns `.register` **and**
`VendorUC.checkRegistrationStatusPublisher(uuid:)` returns `.register`.
* If one returns `.register` and the other `.unregister`, the combined state should be **unregister**.
* If `PushAuthenticationUC.getRegistrationStatus(session:)` returns `.anotherDevice`,
the state should be **unregister**, and an appropriate **message** should be shown
(e.g. Registered on another device).
---
## Additional Conditions
* `getRegistrationStatus` requires a valid `session`, obtained from `SessionUC.fetchSession()`.
* The session fetch is **slow**, so there must be a **3-second delay** after `fetchSession` completes
before calling `getRegistrationStatus`.
---
## Toggle Behaviour
Once the current registration state is determined, the toggle can be used to **register** or **de-register**.
### De-registration Flow
* Calls both:
* `PushAuthenticationUC.deRegister(with:)`
* `VendorUC.deRegisterUser(with:)`
* De-registration succeeds only if **both calls return success**.
### Registration Flow
Registration requires:
* Notification permission via `UNNotificationSettings`
* Push token obtained from the same
* A valid `session` (with the same 3-second delay after fetching it)
* Calls both:
* `PushAuthenticationUC.register(with:session:token:)`
* `VendorUC.registerUser(with:)`
* Registration succeeds only if **both calls return success**.
---
## Expected Result
A SwiftUI screen that includes:
* One **toggle** showing the registration status
* A **message** when the state is `.anotherDevice`
* Ability to trigger **register** and **de-register** flows
* Handling for **loading** and **error** states
## Notes
* Focus on **clear analysis and structure** of the logic.
* You do **not** need to provide a working backend, mocks are fine.
* Think about how this screen would integrate in a **real app** (UI consistency, user flow, timing).
* You may include diagrams, pseudocode, or a brief explanation of your design.
A Simple SwiftUI Push Notifications Enable/Disable screen.
Methods :
-
startRegistrationFlow()
/** startRegistrationFlow is a private method on ViewModel. Reason : It’s called when the user tries to turn ON push notifications (via the toggle). */
/** How it works: Big-picture flow in plain words
- Mark UI as loading, clear old messages.
- Ask the OS for notification permission + token.
- Once you have the token, fetch a session and wait 3 seconds.
- Once you have both token + session, call: — Push backend register API, — Vendor backend register API, — in parallel, and wait for both.
- Back on the main thread: — Stop loading. — If any error occurred → show “Registration failed: …”. — If both calls returned true → mark isRegistered = true. — If either returned false → show “Registration did not complete successfully.” All of that logic is encoded as a single Combine “pipe”. */
-
loadCurrentRegistrationState()
/** Reason : loadCurrentRegistrationState() is called (usually from onAppear) to answer: “Given both backends, is this user currently registered or not, and do I need to show a special message?” */
/** How it works: This method, loadCurrentRegistrationState(), is a private function on the ViewModel that takes no parameters and returns nothing (Void) instead, it works entirely through side effects on the ViewModel’s state. When we call it, it marks the screen as loading (isLoading = true), clears any previous error/info messages, and then kicks off an asynchronous Combine pipeline. That pipeline starts by calling sessionUC.fetchSession(), which returns a publisher that will eventually emit a String session or an error. After the session is fetched, it waits an extra 3 seconds using .delay (to satisfy the requirement), then uses flatMap to call pushUC.getRegistrationStatus(session:) and attach the session to that result. Next, it flatMaps again to call vendorUC.checkRegistrationStatusPublisher(uuid:), combining everything into a single tuple (session, pushStatus, vendorStatus). The .receive(on: DispatchQueue.main) ensures that the values and completion are delivered on the main thread, so updating @Published properties is UI-safe. And finally, .sink subscribes to this whole publisher chain: in the completion closure it stops the loading state and sets an error if needed, and in receiveValue it caches the session and computes whether the user is effectively registered by calling applyCombinedStatus. In short it is an async method in behaviour (it returns immediately and finishes later), but it uses Combine publishers rather than async/await, and its "result" is reflected in the ViewModel’s observable properties, not in a return value. */
- Combined state from multiple backends:
- Two sources of truth:
PushAuthenticationUCandVendorUC. - Combine rules:
- Only registered if both
.register. - If one
.registerand one.unregister→ treat as unregister. - If push says
.anotherDevicethen show unregistered state + message (and ignore vendor).
- Only registered if both
A model that merge states correctly (isRegistered, infoMessage).
- Async flows with Combine / async logic:
SessionUC.fetchSession()first.- Then a 3 second delay (side-effect timing).
- Then parallel checks of push + vendor registration.
- Then registration flow:
- request notification permission + token,
- fetch session again (with delay),
- call two backends,
- only succeed if both succeed.
Update the UI on the main thread
The App follows a clean separation of concerns:
- Domain / Use-Case Laye: The system defines protocols such as
SessionUC,PushAuthenticationUC, andVendorUC, which abstract backend interactions (session fetching, push registration status, and vendor registration). A dedicatedNotificationServiceabstracts notification permission and token retrieval. - ViewModel:
PushRegistrationViewModelorchestrates all business logic. It consumes the use-case protocols, merges backend registration states, applies rules such as.anotherDevice, drives async registration/deregistration flows, and exposes observable state via@Publishedproperties (isRegistered,isLoading,infoMessage,errorMessage). It also provides UI-ready helpers such astoggleBindingandtoggleLabelText. - View:
PushRegistrationScreenis a declarative view that binds directly to the ViewModel. It renders state (loading indicator, toggle, messages) and forwards user actions through the toggle binding. The view contains no business logic, it simply reflects ViewModel state.