Mobile Software Engineer — I design and ship production iOS and cross-platform apps with React Native and native Swift/SwiftUI. 7 apps live on the App Store, end to end: idea → architecture → release.
A Swift-powered macOS virtualization platform for Apple Silicon that spins up disposable, AI-agent-ready VMs from declarative Pkl templates. Automated provisioning, secure host-controlled automation, per-VM networking, and instant sandbox cloning — driven from either a CLI or a SwiftUI manager, built on Apple's Virtualization.framework. (Private repo yet)
A mix of apps I've shipped to the App Store and open-source projects. (★ = GitHub stars)
Native SwiftUI app (iOS/iPadOS/macOS) that turns any web page into an EPUB and sends it to Xteink X4 e-readers over local WiFi — no cloud, no account. Dual-tier extraction (SwiftSoup + Readability), in-memory EPUB generation, SwiftData history/queue, Share Extension, Siri Shortcuts. App Store · Code
Privacy-first iOS custom keyboard for saving and pasting snippets, URLs, images & PDFs anywhere. Slash-command autocomplete, FaceID-locked snippets, on-device storage with optional CloudKit sync. SwiftUI + SwiftData + LocalAuthentication + RevenueCat. App Store · Code
A strategy tower-defense game built native on Swift/SwiftUI. Wave-based combat, tower placement and upgrades, all running smoothly on-device. App Store Website
Cross-platform health app reading steps & distance from Apple HealthKit and Google Fit through native bridges (Obj-C / Kotlin). Code
📱 More on the App Store: Hit21: Blackjack, ink. – Casual Mini-Games, Vibe C. – Well-Being Tracker → go.jrtv.space/apps