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31 stars written in C#
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Bring macOS “Quick Look” feature to Windows

C# 21,638 1,202 Updated Dec 11, 2025

Video Duplicate Finder - Crossplatform

C# 2,766 245 Updated Sep 30, 2025

A native file browser for unity standalone platforms

C# 2,371 355 Updated Apr 29, 2024

Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.

C# 1,707 370 Updated May 22, 2023

An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

C# 1,678 240 Updated Sep 28, 2021

Point cloud importer & renderer for Unity

C# 1,480 213 Updated Aug 23, 2022

Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

C# 1,080 190 Updated Aug 28, 2021

An example that shows how to connect RealSense depth camera to Unity VFX Graph

C# 745 111 Updated Dec 20, 2021

A project and package manager for Unity

C# 700 81 Updated Feb 5, 2019

Minis: MIDI input extension for Unity Input System

C# 691 55 Updated Nov 23, 2025

Water surface ripple effect for Unity

C# 507 89 Updated Oct 22, 2014

Unity Physics on GPU

C# 466 58 Updated Aug 21, 2019

Flowing line renderer for Unity

C# 370 59 Updated Jun 26, 2016

A simple GPU particle system for Unity

C# 356 49 Updated Dec 10, 2018

An open source display profile management program for Windows with support for NVIDIA Surround

C# 269 27 Updated Dec 8, 2022

make mesh like line, polygon, etc in unity3d

C# 197 24 Updated Jul 12, 2025

Minis (MIDI extension for Unity Input System) samples with VFX Graph

C# 165 19 Updated May 19, 2025

Simple procedural mesh generation for the Unity game engine

C# 140 35 Updated Aug 2, 2012

Baking spline deformation to a texture then applying it to a mesh via a shader.

C# 139 17 Updated May 9, 2025

An tiny, improved coroutine API for the Unity game engine.

C# 129 54 Updated Aug 14, 2022

FlexCLI is a C++/CLI interface to access NVidia Flex from .Net environments like C#, IronPython, VB etc. FlexHopper is a plugin for Grasshopper built on top of FlexCLI

C# 98 21 Updated Dec 9, 2019

A set of helper scripts to procedurally generate 3D meshes.

C# 54 11 Updated May 11, 2015

Domemaster package for Unity

C# 51 12 Updated Nov 4, 2016

Tubular mesh (tube shape along a curve without torsion) builder for Unity.

C# 50 11 Updated Sep 20, 2017
C# 32 4 Updated Jul 22, 2020

[OBSOLETE] NVidia Surround Toggler is a simple tool/program that try to fill the main gap left by NVIDIA in their surround technology's user experience by letting the user toggle between the two mo…

C# 27 8 Updated Apr 18, 2020

An editor script to create some primitive mesh assets programmaticaly.

C# 23 7 Updated Oct 27, 2013

finite statemachine editor for vvvv

C# 22 6 Updated Dec 8, 2022

A toolkit for adapting unity builds to dome screens

C# 13 Updated Oct 19, 2016

NDI plugin for vvvv

C# 13 3 Updated Oct 21, 2018
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