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Godot Engine – Multi-platform 2D and 3D game engine
The new Windows Terminal and the original Windows console host, all in the same place!
Tesseract Open Source OCR Engine (main repository)
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
这是一个用于显示当前网速、CPU及内存利用率的桌面悬浮窗软件,并支持任务栏显示,支持更换皮肤。
Cross-platform, customizable ML solutions for live and streaming media.
An open-source C++ library developed and used at Facebook.
Productive, portable, and performant GPU programming in Python.
Emscripten: An LLVM-to-WebAssembly Compiler
A brief computer graphics / rendering course
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
Native cross-platform MongoDB management tool
ConEmu: Customizable Windows terminal with tabs, splits, quake-style, hotkeys and more
Bringing Characters to Life with Computer Brains in Unity
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
An installation and update framework for Windows desktop apps
Production-grade client-side tracing, profiling, and analysis for complex software systems.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Direct port of the Bullet physics engine to JavaScript using Emscripten
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.