Lists (14)
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Godot Engine – Multi-platform 2D and 3D game engine
The new Windows Terminal and the original Windows console host, all in the same place!
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
PlayStation 4 emulator for Windows, Linux and macOS written in C++
A framework for building native Windows apps with React.
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
A free and strong UCI chess engine
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
Tool to statically recompile N64 games into native executables
Reverse engineering focusing on x64 Windows.
One stop solution for all Vulkan samples
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
A graphical processor simulator and assembly editor for the RISC-V ISA
Static analyzer for C/C++ based on the theory of Abstract Interpretation.
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for…