Skip to content
View jayli3n's full-sized avatar
🛠️
Building something
🛠️
Building something

Block or report jayli3n

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
12 stars written in C#
Clear filter

Lean Algorithmic Trading Engine by QuantConnect (Python, C#)

C# 14,059 4,016 Updated Dec 19, 2025

(Unity3D) Test multiplayer without building

C# 5,648 374 Updated Mar 8, 2025

Path creation asset for Unity game development

C# 2,010 334 Updated May 2, 2024

Fun 2D Stuff that we'd like to share!

C# 1,620 340 Updated May 23, 2025

A 2D Platform Controller in Unity

C# 691 252 Updated Apr 18, 2017

Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.

C# 679 82 Updated Nov 21, 2024

Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers

C# 160 80 Updated Apr 15, 2025

Code for the Unity + Mirror networking tutorial series

C# 146 54 Updated Aug 29, 2021

Example game using Mirror within Unity running on top of PlayFab hosting

C# 107 30 Updated Oct 25, 2022

Simple solution for cutting sprites in runtime.

C# 82 19 Updated Aug 29, 2019