Stars
Single header C99 portable library for monitoring filesystem changes. (Windows/Linux/MacOS)
Fast tape loading scheme for the ZX Spectrum using 8b/10b encoding
Contributions to the Apple II Documentation Project
A framework + installer to (very) quickly install Windows 98 on anything from a 486 up to a modern system
WebGPU implementation of Eric Lengyel's Slug algorithm for resolution-independent vector text rendering on the GPU
Desktop app to generate 3D models from images using local AI — runs entirely on your GPU
High-performance Amstrad CPC/CPC+/GX4000 javascript emulator core (Z80 is ZEXALL ready, WebGPU)
Enable background blur like a native app in Electrobun
Hardware assisted scrolling using a tile based virtual map and sprites on IBM PC with CGA.
CGA, EGA, VGA 160x100 16 color pseudo graphics mode demo code
A large collection of NES accuracy tests on a single NROM cartridge.
Native WebGPU implementation based on wgpu-core
A self-contained high-performance WebGPU implementation on Vulkan
Python program to render wave files into oscilloscope views, featuring advanced correlation-based triggering algorithm
Automatic build of dawn (WebGPU) for Windows
The reverse-engineered AY-3-8910 chip. Transistor-level schematics, verilog model and a testbench with tools, that can render register dump files into .flac soundtrack.
Collection of test ROMs for testing a NES emulator.
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
Build ultra fast, tiny, and cross-platform desktop apps with Typescript.