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written in Cuda
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Instant neural graphics primitives: lightning fast NeRF and more
CUDA accelerated rasterization of gaussian splatting
Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"
Code release for CVPR 2025 paper "Textured Gaussians for Enhanced 3D Scene Appearance Modeling".
Parallel Dual Marching Cubes for Intersection-free Mesh