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written in C
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A simple and easy-to-use library to enjoy videogames programming
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A single-header ANSI C immediate mode cross-platform GUI library
A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network…
Reverse engineering the 1997 game "Carmageddon"
Small, portable implementation of the C11 threads API
Game and tools oriented refactored version of GLU tesselator.