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A concise, structured guide to the C programming language.
High-Performance C# Span based source generated Json library
Cosebdd / ShareNot
Forked from ShareX/ShareXShareNot is a free and open source program that lets you capture or record any area of your screen.
A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and drawing can be done both in OnDrawGizmos and in Update.
GPU-accelerated pixel sorter with bitonic sorting for Unity
TopDown Engine extensions created by the community
Improved Unity C# Timers that run as a Player Loop System
TiXL is an open source software to create realtime motion graphics.
Library of procedural generation code for use in Unity
Makes your Unity window transparent and allows you to drop files
Render a Unity3D game as a transparent desktop overlay
Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple terrains that do not require manual painting
The most intuitive desktop API client. Organize and execute REST, GraphQL, WebSockets, Server Sent Events, and gRPC 🦬
The best way to get AI coding agents to solve hard problems in complex codebases.
Professionally crafted React & Figma components for building beautiful products or starting your own design system
NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.
A concise, beginner-friendly introduction to the core ideas of linear algebra.
Pure C# HighLevel API for multiplayer games
A cross-platform raycast system for Unity with custom primitive support and spatial acceleration structures. Built with a pure C# core that can run outside Unity environments.
A flexible and extensible Gameplay Ability System for Unity, inspired by Unreal Engine's GAS. Designed to manage abilities, attributes, and effects with ease.
PixiEditor is a Universal Editor for all your 2D needs
React + Vite + Typescript + Hono + pnpm
mattdevv / SmartTexture
Forked from phi-lira/SmartTextureUnity tool to pack texture channels into a single texture.
An ecosystem of tools for Godot Engine and Valve's Steam. For the Windows, Linux, and Mac platforms.
GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning
Generic template for Godot games
Open source gamepad-native game launcher and overlay