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Technical Artist at Paradox Development Studios
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Technical Artist at Paradox Development Studios

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Popular repositories Loading

  1. Gameplay3D_Maya_Viewer_Plugin Gameplay3D_Maya_Viewer_Plugin Public

    Project during my third year as a Technical Artist in Games at Blekinge institute of Technology

    C++ 5

  2. 3D-Programming-Project 3D-Programming-Project Public

    A small graphics engine built in OpenGL, built for learning purposes. Several common rendering-related techniques are explored in the project.

    C++ 1

  3. FBXConverter-Luna FBXConverter-Luna Public

    A small tool for converting FBX files into a custom binary file format called Luna. Library is included in the solution.

    C++ 1

  4. Zodiac-Engine-Project Zodiac-Engine-Project Public

    A Vulkan engine project to teach myself about Vulkan.

    C++ 1

  5. MEL-BoundingBox-Script MEL-BoundingBox-Script Public

    A small script that creates a bounding box around an object in Maya.

    1

  6. Animation-Transfer-Script Animation-Transfer-Script Public

    A small script for transferring animations to different skeletons. Built in Python and qt.

    Python 1