Skip to content

jfantinhardesty/Ray-Tracer

Repository files navigation

Ray-Tracer

Ray tracer written using Open GL and GLUT based on the phong shading model. There is also an option to select a toon shading model.

Press p to change to phong shading model. Press t to change to toon shading model.

You can change the reflection depth by using the - and + keys. Default is 3.

You can change the block size by pressing either 1,2,3 or 4. 1 will be the slowest but have the best quality while 4 is the fastest while having the lowest quality.

About

Ray tracer written using Open GL based on the phong shading model.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published