Stars
Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory
A memory-safe interior point optimizer for nonlinear programming, written in Rust
Fillerbuster: Multi-View Scene Completion for Casual Captures
[CVPR '26] SceneTok: A Compressed, Diffusable Token Space for 3D Scenes
An implementation of Tiny Recursive Models (TRM)
code for "Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion"
Dataset for https://madebyoll.in/posts/game_emulation_via_dnn/
A series of lessons, 0 to hero ai coding agent building guide.
wendlerc / ViZDoom
Forked from Farama-Foundation/ViZDoom
Reinforcement Learning environments based on the 1993 game Doom
A toy implementation of a diffusion transformer based "world model" trained on the game of pong or doom.
Small generative models built and trained from scratch to run locally in the browser.
CADAM is the open source text-to-CAD web application
Pure Julia OpenVDB parser for scientific visualization. Read sparse volumetric data (clouds, smoke, simulations) with immutable data structures, trilinear sampling, and ray traversal. Designed for …
A workshop that teaches you how to build your own coding agent. Similar to Roo code, Cline, Amp, Cursor, Windsurf or OpenCode.
Kennedy & O'Hagan (2001) Bayesian calibration framework using GPJax