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wgpu-rs Path Tracer

A path tracer written in Rust + WebGPU. Kinda works... Maybe more to come.

Building on Windows

  1. Download shaderc and unzip to a location e.g. C:\shaderc
  2. Copy shaderc_shared.lib from shaderc\lib to shaderc\bin
  3. Copy shaderc_shared.lib from shaderc\lib to your rust windows bin folder e.g. C:\Users\USER\.rustup\toolchains\stable-x86_64-pc-windows-msvc\bin
  4. Add enviroment variable SHADERC_LIB_DIR with a value of path\to\shaderc\bin

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A raytracer written with webgpu (wgpu-rs).

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