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written in GLSL
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Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.
Visualize 3d/4d hyperbolic honeycombs and Boyd-Maxwell sphere packings.
A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.