I find the Inscribed square problem quite interesting, and simply wanted to create a space to explore its bounds through code.
- Generate paths to follow with svg path ** Static ** Generative
- Make sample points at even intervals along path, relate all points to one another.
- Generate squares, while treating the lines between path points as the diagonals of the squares.
- Calculate distance from new generated square diagonals to nearest path points and consider the nearest result to be most likely position of square.
- Relation of count of inscribed squares in a path to the path characteristics.
- Relation of position of inscribed squares in to path direction and weight at intersect.
- Patterns of paths and constraints of inscribed rectangles and possible inscribed squares along those paths.