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Megaport
- Brisbane, Australia
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07:04
(UTC +10:00) - https://www.johnnovak.net/
Stars
Code for my Odin+SDL3 GPU tutorial on YouTube
GitHub mirror of Signalsmith Audio's C++ DSP support library
C++ polyphonic pitch/time library (GitHub mirror)
A collection of basic effects, available as open-source (MIT) C++ classes.
Font rendering, atlas generation and text shaping library written in C++
Simple MIDI keyboard for DOS PCs with an MPU-401 or compatible MIDI interface
Code snippets to compute colorspace conversion matrices
Collection of GLSL and ReShade shaders for various emulators
sharing some batch scripts i made for dosbox
Some post processing effects in OpenGL using framebuffer
Small C program to control my Zotac Nvidia card from the command line.
Custom C++ bindings for as an internal dependency for other projects
Smol utility to change digital vibrance / saturation when a program within a list starts
Reviving the language that brought us the Jak & Daxter Series
backup a github user or organization
A shader that simulates a CRT electron beam in real time.
CLAP Audio Plugin for 1000% better sound in DOS games
ZX Spectrum emulator based on Fuse with user interface based on FSEMU. Designed for use with OpenRetro Launcher/Arcade.
Shader translation library for SDL's GPU API.
Retro Crisis libretro CRT shader presets, based on Guest Advanced NTSC shader
Retro Rogue Collection: Six versions of the classic Rogue game with customizable retro graphics. Now with Rogomatic support!
Cross-platform C++ library providing a simple API to read and write INI-style configuration files
CMake project of a macOS universal binary