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An Open Source Machine Learning Framework for Everyone
Godot Engine – Multi-platform 2D and 3D game engine
Protocol Buffers - Google's data interchange format
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
a small build system with a focus on speed
The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
Tool to statically recompile N64 games into native executables
An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
Range library for C++14/17/20, basis for C++20's std::ranges
Media Downloader is a Qt/C++ front end to yt-dlp, youtube-dl, gallery-dl, lux, you-get, svtplay-dl, aria2c, wget and safari books..
a multi-system chiptune tracker compatible with DefleMask modules
Functional programming language for signal processing and sound synthesis
A Fasttracker II compatible music editor
A frontend for the SameBoy GameBoy emulator, with a focus on music creation. It runs standalone and can be used as an audio plugin (VST) in your favourite DAW!