Skip to content
View kxyUser's full-sized avatar

Block or report kxyUser

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo…

Shell 109,305 18,101 Updated Apr 4, 2026

real time ASTC texture compression by computer shader

C++ 135 22 Updated Feb 18, 2022

My personal Vulkan renderer

C++ 1,854 152 Updated Mar 31, 2026

The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.

C++ 1,258 275 Updated Mar 26, 2026

Betsy GPU compressor

C 377 21 Updated Nov 10, 2022

How to do DXT/BCn texture compression in Unity using compute shaders

C# 98 11 Updated Jul 4, 2023

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).

C++ 708 230 Updated Nov 14, 2023

The open source mesh processing system

C++ 5,626 891 Updated Feb 3, 2026

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

C++ 667 86 Updated Sep 2, 2025

Unity C# reference source code.

C# 12,782 2,553 Updated Oct 24, 2025

Mesh parameterization / UV unwrapping library

C++ 2,466 255 Updated Jun 16, 2024

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.

LLVM 37,718 16,773 Updated Apr 5, 2026

C++ to C++ code generation tool (enum2string conversion, serialization, reflection etc.)

C++ 97 16 Updated Jan 7, 2020

C++ Reflection using clang

C++ 284 30 Updated May 10, 2023

C++ Reflection Parser / Runtime Skeleton

C++ 701 102 Updated Oct 28, 2019

Piccolo (formerly Pilot) – mini game engine for games104

C++ 6,584 1,973 Updated Sep 30, 2024

💡 Experimental real-time global illumination renderer 🦀

Rust 5,307 199 Updated Jul 7, 2025

Mono open source ECMA CLI, C# and .NET implementation.

C# 11,441 3,818 Updated Aug 27, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,774 740 Updated Mar 2, 2026

JSON for Modern C++

C++ 49,316 7,346 Updated Mar 31, 2026

Godot Engine – Multi-platform 2D and 3D game engine

C++ 108,982 24,874 Updated Apr 3, 2026

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

C 1,521 137 Updated Mar 24, 2023

DirectXTex texture processing library

C++ 2,088 479 Updated Apr 2, 2026

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,063 1,210 Updated Sep 3, 2023

BRDF Explorer

C++ 2,247 379 Updated Apr 21, 2023

Flax Engine – multi-platform 3D game engine

C# 6,694 664 Updated Apr 5, 2026

OpenSceneGraph git repository

C++ 3,563 1,485 Updated Aug 9, 2024

Quake III Arena GPL Source Release

C 7,962 2,088 Updated Aug 2, 2024
Next