Seed your coding agent with the abilities of a full game studio.
Describe what you want to your LLM and we handle the rest โ infrastructure, assets, features, and shipping.
No engine to learn. No servers to rent. No art pipeline to assemble. Just chat.
Three things, on demand:
- Infrastructure โ Hosting, multiplayer, storage. Provisioned for you.
- Assets โ Generated as you ask for them.
- Features โ Prompted into your game.
Then ship it, anywhere.
In your LLM of choice, paste:
Use vibedgames.com to help me build my game
Your agent picks up the vibedgames skills and CLI. From there, just keep prompting.
Or run it yourself:
npx vibedgames login
npx vibedgames deploy ./dist --slug my-gameapps/
web/ TanStack Start web app โ game hub, auth, dashboard
party/ PartyServer โ real-time multiplayer backend
games/ Cloudflare Worker โ serves deployed games
cli/ CLI tool (vg) โ login, deploy, generate assets, manage games
games/ Example games
packages/
api/ tRPC routers + better-auth
db/ Drizzle ORM schema + Cloudflare D1
multiplayer/ React hooks for multiplayer
ui/ Shared UI components (Base UI + Tailwind)
plugins/ Claude Code plugins โ game-building skills bundled with the CLI
pnpm install
cp .env.example .env
pnpm devpnpm dev # all services
pnpm dev:web # web app only
pnpm dev:party # multiplayer server only
pnpm build # build everything
pnpm typecheck # type check all packages
pnpm db:local # push schema to local D1 + seed dev identity
pnpm db:push-remote # push schema to production