💫
Tired, sleepy even.
My journey started from modding GameCube games, mostly Pikmin 2, where I became woke staring at PowerPC disassembly. Weapons of choice are C++, C#, Python.
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GNU Compiler Hell
- Fairbanks, Alaska
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20:59
(UTC -09:00) - @Kai13XD
Stars
kai13xd / Freighter
Forked from Minty-Meeo/dol_c_kitKai's GameCube modding toolkit enabling ASM, C, and C++ code injection into .dol executables.
Python stuff for working with Pikmin (mostly Pikmin 2 for the Gamecube)
RenolY2 / SuperBMD
Forked from Sage-of-Mirrors/SuperBMDA library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)