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@jwkerr
Jack William Kerr jwkerr
Developing Paper plugins.

Melbourne, Australia

@spencer-lunarg
Spencer Fricke spencer-lunarg
Validation Layer tech lead by day, trying to improve SPIR-V Ecosystem by night

LunarG my bash terminal

@sjfricke
Spencer Fricke sjfricke
Buzzwords - Vulkan, SPIR-V, GPU, and Android NDK... Work @spencer-lunarg

My System76 Laptop

@grovesNL
Josh Groves grovesNL
CTO at @pod2co

@pod2co Torbay, NL, Canada

@antiagainst
Lei Zhang antiagainst
AI Compiler & Runtime. Currently: Triton, IREE, MLIR, LLVM. Previously: SPIR-V, Vulkan, Metal.

AMD AI Group Seattle

@billhollings
Bill Hollings billhollings

The Brenwill Workshop Ltd. Toronto, Canada

@rib
Robert Bragg rib
🦀 Systems Programmer, Rustacean ‎‍💼 Embark Studios, Intel, Impossible, OpenedHand, IMG Tech 💖 AI, ML, VR, GPU Graphics, MoCap 🛠️ Founder of RealFit VR

@realfitvr UK

@lancex9
Lance lancex9
A R T

Melbourne

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@cmuratori
Casey Muratori cmuratori

Molly Rocket, Inc. Seattle, WA

@HansKristian-Work
Hans-Kristian Arntzen HansKristian-Work
CEO & Founder of Arntzen Software AS.

Arntzen Software AS Trondheim, Norway

@JMS55
JMS55
Working on Games, Graphics, and the Bevy game engine!
@expenses
Ashley expenses
Graphics programmer and occasional gamedev

Europe

@zkat
Kat Marchán zkat
too tired

Fastly, Inc stolen Chochenyo Ohlone land

@eddyb
Eduard-Mihai Burtescu eddyb
@Rust-GPU compiler R&D at @vectorware-inc (previously: @rust-lang compiler team)

Bucharest, Romania

@Uriopass
Pâris DOUADY Uriopass
λ is all you need

Cytosys Paris

@simonbowly
Simon Bowly simonbowly
Developer at Gurobi

@Gurobi Melbourne, Australia

@djkoloski
David Koloski djkoloski
Software engineer and game developer. Making state of the art rust libraries to help destroy C++.

@google Troy, NY

@kennykerr
Kenny Kerr kennykerr
Creator of C++/WinRT and Rust for Windows • Engineer on the Windows team at Microsoft • Romans 1:16
@Lokathor
Lokathor Lokathor
You should use the amazing new trio-license: Zlib OR Apache-2.0 OR MIT

@rust-console, @rust-tutorials United States

@brendanzab
Brendan Zabarauskas brendanzab
I'm interested in how computers can extend human creativity, and how type systems can be used as tools for thought. 👨‍🎨👨‍💻👨‍🔬

@yeslogic Melbourne, Australia

@karpathy
Andrej karpathy
I like to train Deep Neural Nets on large datasets.

Stanford

@VZout
Viktor Zoutman VZout
Graphics Programmer @EmbarkStudios

@EmbarkStudios Stockholm, Sweden

@MarijnS95
Marijn Suijten MarijnS95

@Traverse-Research The Netherlands

@richy486
Richard Adem richy486
Making apps by day, games by night

Paris

@Themaister
Hans-Kristian Arntzen Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup || Founder & CEO of Arntzen Software AS

Arntzen Software AS Trondheim, Norway

@OmerShapira
Omer Shapira OmerShapira
high-functioning millennial

@NVIDIAGameWorks Brooklyn

@bnjbvr
Benjamin Bouvier bnjbvr
Developer at @element-hq. Previously at @EmbarkStudios, previously @mozilla. Maintainer of @kresusapp.

@element-hq Brittany, France

@philpax
Philpax philpax
gamedev / systems programming / AI productionizer

Overworld Stockholm, Sweden

@Jasper-Bekkers
Jasper Bekkers Jasper-Bekkers
CEO at Traverse Research. Currently working hard on Evolve! Previously at Frostbite, OTOY, EA/SEED and Embark Studios.

The Netherlands

@fasterthanlime
Amos Wenger fasterthanlime
hi, I'm amos! 🐿️ co-host of self-directed research podcast 🫐 teacher, video maker, software mercenary ✨ be kind, be curious

@bearcove Lyon, France

@MaulingMonkey
MaulingMonkey

Department of Bad Ideas

@wilbefast
William Dyce wilbefast
That tall Aussie expat linux gamedevelope! Tidsoptimistic omphaloskeptist, game designer, tree looker-at'er and ukulele player.

League of Geeks Australia

@lucypero
Lucy lucypero
I like 3D rendering and game development.

Buenos Aires, Argentina

@MaikKlein
Maik Klein MaikKlein

@EmbarkStudios Stockholm, Sweden